AI Insights · Timothy · September 2023
Top 5 Battlefield Commander Games on iOS in Oceania Q3 2023
Discover how the top 5 Battlefield Commander Games performed on the iOS platform in Oceania during Q3 2023, with insights on weekly downloads, revenue, and active users.
In Q3 2023, the top 5 Battlefield Commander Games on the iOS platform in Oceania showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each app’s performance based on data from Sensor Tower.
Clash Royale
Throughout Q3 2023, Clash Royale maintained a steady presence in Oceania. Weekly revenue peaked at around $103K in early August, with fluctuations ranging between $68K and $94K for the rest of the quarter. Downloads remained relatively stable, averaging around 4.4K per week, and saw a slight increase towards the end of September with 4.9K. Active users hovered around 170K, reaching a high of 190K in early August before settling back to approximately 174K by the end of the quarter.
Warhammer 40,000: Tacticus ™
Warhammer 40,000: Tacticus ™ experienced a notable peak in weekly revenue mid-August at around $16K, with a general trend of revenue fluctuating between $6K and $11K for the rest of the quarter. Weekly downloads remained modest, averaging around 400, with slight dips and rises. Active users showed a consistent trend, maintaining around 2.8K weekly users.
Valor Legends: Remove Screw
Valor Legends: Remove Screw had an interesting trajectory in Q3 2023. Weekly revenue rose significantly to about $9.6K in late August and early September, before tapering off to around $6.3K by the end of September. Downloads saw a dramatic drop from 12.3K in early July to just 369 by the end of September. Active users followed a similar trend, peaking at 22.8K in early July and then declining to approximately 9.2K by the end of September.
TFT: Teamfight Tactics
TFT: Teamfight Tactics experienced a significant revenue spike in mid-July at about $15.6K, but generally, the revenue ranged between $1.9K and $11.5K for the remainder of the quarter. Weekly downloads were relatively stable, averaging around 1.4K. Active users saw a steady presence, averaging around 18K, with a slight increase to 19.7K in early September.
Warcraft Rumble
Warcraft Rumble showed a promising start with a peak weekly revenue of approximately $17.3K in mid-August, although it gradually decreased to about $6.8K by the end of September. Downloads were initially high at 6.6K in mid-August but dropped to around 1.2K by the end of September. Active users followed a similar pattern, starting strong at 6.9K in mid-August and stabilizing at around 3.9K by the end of September.
For more detailed insights and data, visit Sensor Tower.